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Skills directory/bivex/loreSystem/achievement-design

Claude Code achievement-design for narrative badges and milestones

Identify achievements, trophies, badges, or titles in chapter text and capture the requirements, rewards, and context.

中文

Install in Claude Code

Use Claude Code with the worldbuilding chapter or quest description. Check the result against the entity categories in loreSystem.

  1. Review `.claude/skills/achievement-design/SKILL.md` and its requirements at the pinned GitHub commit.
  2. Create `.claude/skills/achievement-design/` in your project and save the reviewed file as `.claude/skills/achievement-design/SKILL.md`.
  3. Start Claude Code from that project's root, then select `/achievement-design` in the slash menu.

Example task

In award-28, the chapter says “Restore 4 archive labels to earn the Catalog Keeper badge”. This is an optional collection task.

What to check

Record achievement and badge fields {conditionCount: 4, reward: 'Catalog Keeper', entity: 'badge', optional: true} and retain the collection context.

Original SKILL.md on GitHub · Updated 2026-11-14

Frequently asked question

What if a title appears without a completion condition?

Extract the reward and context the text supports. Leave unspecified rules open for clarification.

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