Claude Code Browser Game Skill for First-Load Assets
Split startup assets from later gameplay resources and verify the difference between a cold visit and a cached revisit.
中文Install in Claude Code
Use a browser game prototype and developer tools. The example uses local levels and media files.
- Get the complete `cli-tool/components/skills/creative-design/game-development/web-games` directory from the pinned GitHub checkout.
- Copy it under the target project's `.claude/skills/`. Confirm `.claude/skills/web-games/SKILL.md`, open Claude Code at the project root, and call `/web-games`.
Example task
A puzzle game can start level one without music or level-two textures. Design deferred loading and inspect the initial network requests.What to check
The report identifies essential and deferred requests. Level one is playable before later textures and music load.
Original SKILL.md on GitHub · Updated
Frequently asked question
Do cached visits replace cold-start measurements?
Keep both measurements. They represent a first visit and a returning player's experience.