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Skills directory/heygen-com/hyperframes/hyperframes-studio

HyperFrames Studio for Claude Code: Verify Editable Timeline Tracks

Prepare an editable HyperFrames timeline with one track per element kind and a Studio preview. The former HyperFrames Studio skill is retired as a separate install.

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Setup for Claude Code (current HyperFrames replacement)

Claude Code, Node.js 22 or newer for the local HyperFrames CLI, and a disposable project. The separate hyperframes-studio skill was retired upstream. This example uses its maintained /hyperframes workflow.

  1. Run `claude plugin marketplace add heygen-com/hyperframes` and `claude plugin install hyperframes@hyperframes` in a terminal. Start a fresh Claude Code session in a scratch project.
  2. Ask the agent to load /hyperframes and read `skills/hyperframes/references/format.md` and `skills/hyperframes/references/storyboard.md` from the installed bundle or the upstream v0.9.53 tree. Use `npx hyperframes@0.9.53` for the pinned CLI when running the example's checks.
  3. For historical reading, the original GitHub source below preserves the standalone hyperframes-studio document from before the retirement.

Example task

Ask Claude Code to prepare a 6-second local project with two 3-second scene hosts, a single caption host, and an editable headline variable called headline. Open a local preview and change the headline from 'Morning Notes' to 'Weekly Notes'; verify the caption host stays a separate track.

Expected result

The preview shows Weekly Notes with the same scene durations. The timeline has the two scene hosts in order and all caption groups inside the one caption-kind host.

Upstream documentation

Original SKILL.md on GitHub · Apache-2.0 license · Source reviewed 2026-11-15

Frequently asked question

How do current HyperFrames skills keep projects editable?

The main skill describes one scene per sub-composition, a separate caption host, predictable IDs, and named variables for content a person can change.

Related skills from this repository

  • HyperFrames CLI Skill for Checking and Previewing Video in Codex
  • HyperFrames Codex Skill for Rendering HTML Motion Graphics
  • HyperFrames Media Use Skill for Local Video Assets in Codex
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