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Skills directory/heygen-com/hyperframes/remotion-to-hyperframes

Remotion to HyperFrames Migration Skill for Codex

Move a frame-based Remotion composition to editable HyperFrames HTML. Convert frame timing to seconds, compare rendered frames, and record anything that required a different implementation.

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Setup for Codex

Requires a working local Remotion project and a HyperFrames toolchain with Node.js 22+, FFmpeg, Chromium, and Python 3 for the supplied source lint script.

  1. Install HyperFrames core skills for Codex using `npx hyperframes skills update`. Add the remotion-to-hyperframes skill separately through the upstream skills picker, or copy its complete pinned folder into .agents/skills.
  2. Keep the source project and rendered reference available. In the destination project, select $remotion-to-hyperframes and use its included source lint script before conversion.

Example task

In a 30-frames-per-second scratch Remotion project, create a title that starts at frame 30 and stays visible for 60 frames. Render a reference, then use $remotion-to-hyperframes to build an editable copy and compare the outputs at 0.5 and 1.5 seconds.

Expected result

At 0.5 seconds the title is absent. At 1.5 seconds it is visible. The comparison preserves a one-second start and two-second clip duration.

Upstream documentation

Original SKILL.md on GitHub · Apache-2.0 license · Source reviewed 2026-11-15

Frequently asked question

How do I check a Remotion to HyperFrames migration in Codex?

Render the original and compare frames at known times, especially around cuts. Check that editable layers retain their timing and record unsupported features in the migration notes.

Related skills from this repository

  • HyperFrames CLI Skill for Checking and Previewing Video in Codex
  • HyperFrames Codex Skill for Rendering HTML Motion Graphics
  • HyperFrames Media Use Skill for Local Video Assets in Codex
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