Codex Turn an Internal Game Changelog into Player Patch Notes
Draft player-facing feature, balance, and fix notes for a verified game release.
中文Install in Codex
Use your own game project, a release version, and confirmed internal change records.
- Copy the pinned `.agents/skills/patch-notes/` directory into `.agents/skills/patch-notes/` in the project.
- Give Codex the target version and note style, then supply the changelog or verified version diff.
Example task
For fictional version 1.2.0, supply three changes: color-assist markers, a practice timer moving from 45 to 60 seconds, and a duplicated hint fix. Draft detailed patch notes.What to check
The draft explains the UI change, old and new timer values, and the hint trigger. Each item maps to an internal record.
Original SKILL.md on GitHub · Updated
Frequently asked question
Do players need to see internal refactors?
Describe any observable player impact. Keep implementation-only details in the engineering changelog.