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Skills directory/Euraika-Labs/Codex-Code-Game-Studios/prototype

Codex Game Prototype for Testing One Gameplay Hypothesis

Build an isolated, runnable experiment around one gameplay question. Record observations and a reasoned recommendation to proceed, revise, or stop.

中文

Install in Codex

Codex with a Codex-Code-Game-Studios checkout, its selected engine, and one explicit gameplay hypothesis.

  1. Open the pinned GitHub original and retain the complete `.agents/skills/prototype/` directory in the checkout.
  2. Open Codex in that checkout and invoke `$prototype` with the example task and desired output.

Example task

Invoke `$prototype` to compare holding and tapping to collect an item in a practice game. Constrain the experiment to one room and define what to observe.

What to check

The isolated prototype supports the two interactions. Its report records conditions, findings, and a follow-up decision.

Original SKILL.md on GitHub · Updated 2026-11-13

Frequently asked question

Should the prototype code go directly into production?

Treat the prototype as evidence. Plan and build the production implementation against the project's architecture.

Related skills from this repository

  • Codex Build an Evidence-Based Technical Debt Register
  • Codex Turn an Internal Game Changelog into Player Patch Notes
  • Codex Game Asset Audit for Naming, Size, and References
Browse Codex skills in the Chinese directory
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