Codex Document a VRChat World's Unity and UdonSharp Setup
Create project-owned README, system specification, environment setup, and reference links for a VRChat world.
中文Install in Codex
Use a Unity project with the VRChat Worlds SDK and record actual Unity, SDK, and UdonSharp versions.
- Copy the pinned `skills/vrc-udon-project-docs/` directory into `.agents/skills/vrc-udon-project-docs/` in the project.
- Read `references/doc-pack-guide.md` and the templates under `assets/templates/`, then choose files for the project.
Example task
For a fictional gallery world, prepare `README.md`, `docs/ENVIRONMENT_SETUP.md`, and `docs/SYSTEM_SPEC.md` with an entry scene and interaction check.What to check
A newcomer can find verified versions and the entry scene from the README, and each step points to an actual project file.
Original SKILL.md on GitHub · Updated
Frequently asked question
Does every project need a Unity MCP config?
Include that template only if the project uses Unity MCP. The project documentation works independently.